Curtis 21 multiplayer

Human Vs Human

Create a shared Curtis 21 room, send the room link to a second player, then take governed turns through Curtis.

How It Works

Player 1 creates a room. Player 2 joins with the room link. On each turn, Curtis projects B from the current player's clean M, governance releases game-D, and the move updates the shared room state.

This is the best lane for showing another person Curtis working live: no raw-M parsing, just state, projection, governance, D, receipt, and M+1.

1. CreateStart a shared room and copy the link.
2. JoinSecond player opens the link and joins.
3. PlayEach turn releases governed in-game D.

Create Room

Join By Code

B is not D
D is game-only
Live rooms use persistent storage when configured
No real-world execution