Curtis 21 multiplayer
Human Vs Human
Create a shared Curtis 21 room, send the room link to a second player, then take governed turns through Curtis.
How It Works
Player 1 creates a room. Player 2 joins with the room link. On each turn, Curtis projects B from the current player's clean M, governance releases game-D, and the move updates the shared room state.
This is the best lane for showing another person Curtis working live: no raw-M parsing, just state, projection, governance, D, receipt, and M+1.
1. CreateStart a shared room and copy the link.
2. JoinSecond player opens the link and joins.
3. PlayEach turn releases governed in-game D.
Join By Code
B is not D
D is game-only
Live rooms use persistent storage when configured
No real-world execution